Posted on Mar 3, 07:024 viewed
Gameplay Developer / Unreal Engine Developer
Location: Stockholm, Sweden
Employment Type: Full Time
Work Type: Onsite/Hybrid
Now we are looking for a Gameplay Developer / Unreal Engine Developer who wants to build the systems behind this experience. This is not a feature-by-feature implementation role. It is a systems role. You will work at the core of our real-time platform, designing and developing gameplay systems in Unreal Engine 5, using C++ and advanced Blueprints to create scalable, performance-optimized logic. You will collaborate closely with animators and technical artists to ensure characters, props and animation behave seamlessly inside the engine.
AAA background is not required. Experience building and shipping stable systems is. You have solid experience working with Unreal Engine and feel comfortable in both C++ and Blueprint architecture. You understand gameplay systems, animation logic and performance constraints. We value accountability, curiosity and clarity.